Three kinds of client. One team.
Same people, same stack, three very different conversations.
Brands and creative agencies
Branded games, activations, AR for campaigns and interactive video, for DreamWorks, Condé Nast, Tiffany and Universal.
Startups and product teams
AI and AR products from first version to launch, with a senior team that stays on after launch.
Education and public institutions
Educational platforms, public installations, training simulations and impact games, with UTEC, the Municipality of Guayaquil, Rensselaer and Camp Kesem.